Every AI team has a personality archetype that biases overtake aggression, pit timing, mistake risk, and team-orders behaviour. The archetype is set at career start and persists across the season.
This page will list every archetype, what it changes in the AI’s race-tick decisions, and how to read an opponent’s behaviour to anticipate their strategy.
The codebase scaffolding (EffectivePersonality in ai_race/personality.rs) is in place; full reveal pending the Driver Traits system.