Wiki under construction. Many concepts here are from alpha 0.2 and may still change. The wiki will be finalised for version 1.0 — for now it's here to help closed testers and, later, early-access players find their way around. For the most up-to-date and accurate info, join the Discord — that's where changes are announced first and where you can ask directly.

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Driver Modifiers

Extra personality on top of team archetype — small per-driver tweaks to the AI behaviour.

This page is a placeholder. The article is on the wiki roadmap but hasn't been written yet. Check back after the next update — or ask in Discord if you have a specific question we should answer first.

On top of the team archetype, each driver carries small personality modifiers — slightly more aggressive than the team baseline, slightly more conservative, etc. They shape how an individual driver expresses the team’s identity.

This page will list the modifier pool and how it stacks with the team archetype + Driver Traits (when traits land).